When my computer reported that the game was running in 32bit, and directX 9 I didn't want to believe it. Graphics in "Remember me" are a delight to behold. I stopped worrying about which button at which time and simply enjoyed the game.
When you add that I was able to, with some restrictions, mold the combos it really puts the player in the action. the boss battles are repetitive, but unlike AC once I learned this combat system there was never a moment where I had to get my bearings, where combat was too fast, or I was too surrounded. The combat system was one of genius and quite frankly something I've been waiting a long time to see. So what games can I compare to "Remember me" to? In my opinion it plays like an assassin's creed warped in a deus ex with a twist (Memories rather than augmentations) The story? Fantastic! Not as good as AC2, or bioshock 1, but better than the ends of either Farcry 3, or deus ex. DONTNOD Entertainment deserves whatever profits they can get, hopefully enough to encourage more games if not a sequel, which I personally would like to see. How many people will skip this game, simply because its not an 8 or higher? "Remember Me" is well crafted, it deserves to be played. The same way they can destroy or make a movie, or actor on stage. The simple fact is that as valuable as metacritic is, these scores can be the life or death of a game. I rate "Remember me" as an 8/10, however I've decided to keep my official score as a 10 to help tip the scales. I'll put the ending first for those who don't want to read my entire discourse. *UPDATE! Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO *UPDATE! Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO NOT WANT TO MISS. This search for her past leads to her being hunted by the very people that created this surveillance society. After her escape from prison, Nilin embarks on a mission to recover her identity, helped by her last and only friend. The authorities, fearful of her knowledge and skills arrested Nilin and wiped away her memory. Remember Me is a third-person action adventure in which players assume the role of Nilin, a former elite memory hunter with the ability to penetrate people’s minds and steal or even alter their memories. This memory economy transfers immense power over society to just a small group of people. The citizens themselves have given in to this surveillance society in exchange for the comfort only smart technology can provide. The last vestiges of privacy and intimacy have been extinguished in what feels like a logical progression of the explosive growth of social networks at the start of the 21st century. Personal memories are now digitised, bought, sold and traded like commodities.